This is my second finished project. I used Blender for modeling, texturing, and rendering.
For the tree, I used one of Blenderās default addons, Sapling Tree Gen, to model it. I then downloaded a stone-like model from PolyHaven, modified its material slightly, duplicated it, rotated it around, and placed it in the scene.
For the clouds, I used a UV sphere and applied a volumetric material node with a noise texture and a color ramp.
Finally, for the lighting, I used Blenderās Sky Texture Nishita to create the sunset and the sun.
Wow, Iām just speechless. I had never used that sky texture and real volumetric clouds before in my works, but you made it so fabulous. I canāt express how proud I am to have you as my best friend, who I introduced to the 3D world! You make me and Blender proud! I canāt wait to see your future works!
Everything about that image is great!!! When I first saw it on my phone, I was amazed. Now that Iām home and looking at it on my monitor, I noticed the birds.
I feel like they need a bit of DOF blur to them, but if you add that, youāll loose what they areā¦