I am a noob with Blender. Im busy with making a Steampunk plane and its going really well. But I have a problem with the textures. In the texture setting I selected Photo/Image and I picked an image, but how can I assign it to th cube, without unwrapping?
So what’s the render engine that you’re using? The cycles render or the default Blender internal renderer?
Oh sorry! Blender Render
You need to use one of these mapping and projection options http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Mapping
Using Generated coordinates with Cube projection will give
For specific mapping controls you’ll need to simply UV unwrap
Richard, you beat me to it.