Hi there @chafouin
Was wondering, did you ever think of making ID channels/elements/masks/cryptomates in photographer that can be edited per camera (or in general, doesn’t have to be per camera)? Or just a “simple” way of making render passes for post production work in any compositing software? Something like how Vray and Corona have.
I know blender has cryptomates but the workflow is a bit annoying and isn’t really streamlined like in other render software.
Could you give some examples of the issues you are running into? I prefer to understand your problem better to come up with a good solution. Of course enabling render passes per camera is something that could be done, but I don’t really see the point at the moment.
I haven’t had any issues with outputting masks or cryptomattes from Blender using multi-layer EXR in the past. Feel free to send more details here or in DM.
It’s fine. The current way of working with render passes in blender is great for manual work. I’m just thinking that it would be nice to have a “one click” option for all the passes to be enabled or previewed via the camera and then rendered out. Something like how we can enable and disable False color preview.
Not sure how it works in Vray or in Corona but I think they don’t need to click and drag noodles and connect them to the correct input/output to get a result that is pretty useful for post production.
I don’t mind it, it’s just a thought
This is probably expected? You cannot navigate the same way since the rotation of the camera is locked towards the target. Only zoom and translate will work, and translate will rotate around the object because of its target.
Sorry to jump in to this subject, but what is the point here? to save the different channels the multi EXR does it already except if we want to change one on the channels on the compositor. But still I don´t understand what the workflow would be there.
Even though I don’t use this as much as I should it comes down to controlling every pass in Photoshop.
Look at it as high end post production. I’m still learning much about post production but yeah, I would like to implement it into my workflow but I think it will take some time.