I like the look of this scene, especially the ripples and turbulence in the water. I’d suggest adding refraction and absorption to the water and rendering a larger image for a cleaner denoise though.
I agree, refraction and absorption in the water would improve a lot the scene, I did the water with only a plane with mix shader glossy + transparent and noise texture as bump so there is no volume really. Thank you for your feedback!
I featured you on BlenderNation, have a great weekend!
Thank you very much Bart!