Photorealistic Historic Building

This photorealistic 3D model is part of my masters in architecture. It was made entirely in Blender using a point cloud (generated by digital photogrammetry) as a reference for 3D modeling. The UV mapping was made using orthophotos as texture and some images from quixel library.

The building is part of the Brazilian architectural heritage.

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Good stuff. Maybe try a basic scene to put it in, or try to use a BG photo, blur it, and make a render at such an angle that you don’t need to make a big, complicated scene.

I’m gonna try that, thanks for the tip!

belo trabalho, gostei bastante ainda mais por ser scan

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I featured you on BlenderNation, have a great weekend!

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Thank you so much!