@Jeepster Yes of course, it’d be great to texture it, but that would take so much time… I hope I can do it before too long (who doesn’t love UV mapping and texture tiling for hours… right? ahah)
@Breagha thank you and thanks for commenting the WIP!
@Ryeath Thanks! Yeah that’s not a bad idea! But I have to say, I won’t get close to Animusic with this… It’s just a whole bunch of mecanics but they don’t make any sense, but I guess I could find ways to animate it anyway!
@ItalianJoy thanks! I know, right? I imagine it sounding like an organ mixed with an ocean liner ^^
Yes of course, it’d be great to texture it, but that would take so much time… I hope I can do it before too long (who doesn’t love UV mapping and texture tiling for hours.
I hope at some point you reconsider, because you really did a wonderful job modeling this. My recommendation is take a good long break from it, and come back with fresh eyes and do a top notch texturing job on it…
@harleynut97 thanks you very much! Well, I think you’re right, I’ll just wait till I have a little more free time and get to work on it! Thanks alot for the support!
I was curious to see if it could run on sketchfab. It can.
For that I had to delete most subsurfs, bevels etc, and the Decimate modifier is pure magic, divides the polycount by 2 while keeping decent details. I removed almost nothing from the model.
500k+ vertices
Runs very smoothly on my laptop.