Surface selection…not object or segment selection.
correct, I am talking about cycles viewport interactive renderer and no F12.
But it´s not about selecting objects or segments in objects, when you click on the objects surface it should highlight and select the surface you clicked on in the properties panel for surfaces, in lightwave when you click on a face of a daz studio object, it will open up the surface editor and have the surface selected, if you click on the lips or torso, it will select those respective surfaces…in blender that doesnt work, you can get some sort of object selection, but it fails to properly select the exact surface, so if I click on lips, which is a seperate surface on the daz object, you may just get eyelashes or face surface selected.
You may argue, why not use surface editor? that is alright if your surfaces is all tuned up initially…but not if not, and not very efficient if you have varios many surfaces you need to know exactly what is assigned to various segments.
Theres a reason Lightwave had this implemenented and I use it daily everytime .
You don´t have to scroll down a list and read the names to select any surface or guess what surface truly is assigned once you start tweaking the surfaces.
But blender doesn´t seem capable of doing this., there are so many former lightwave users here that has been using blender longer than me, they should know about this.