The name of this toolbar is called “Toolbar Top”.
You can add more buttons to the toolbar there.
Be sure to add a toolbar above the 3d viewport using the following steps:
1. Split the 3D viewport window horizontally,
2. Change the new window to a User Preferences window.
3. Minimize this new window's header.
The Blender icon button toggles the default toolshelf tabs.
The plug icon button hides 2 addons. ( Looptools & Oscurart Tools. )
The modifier wrench button has custom panels. ( Modifiers, Set Origin, and Snap. )
And, as a side note to anyone who might be interested in bigger toolbars like maya and max for example, you can use an empty window with a popup dialog to get tons of button space. In the example image below there’s like 42. ( and the text is not hidden )
In this example I used the physics section of the properties window.
Nice idea @emboo2. One question, if the toolbar is closed and you press one of those toolbar top buttons, the toolbar will appear?? or you have to press “T” first?
Hi Leafar. If you’re referring to my 2nd example, the ‘big toolbar’, I haven’t actually created one past the example shown in the image. Nor have I had a chance to experiment with MickHanks’ collapsible window functionality yet, but with PME, I think it’s possible to set it up the way you described. Press T to uncollapse it, use the buttons, then press T to collapse it.
Nice idea Emboo!
regarding the big toolbar I don’t get it. I’m unable to have more than two lines of buttons, after that it shows the preferences window. Can you show more about how you get it ?
@ StroBlend: Roaoa posted a screencap with a much better solution after this reply. You can just use a toolbar, then click the PME Settings button, then go to Popup Dialog > then change the max height.