nice demo… fun to play…impressive! controls work fine… if you could make it work in RC3 you could have multiple UV sets to make a transition textures for the shore… i liked the boats and the animations… a skymap would look cool and some wakes and ripple animations when the cannon balls hit the water… would be sweet… I only downloaded when I saw the screenshot and it was worth it.
Very nice. I like your AI, aswell as your environment and water but try to speed up your FPS. I know I have a really weird computer but it only ran 4 FPS on my computer.
I hope you guys who had trouble downloading it were able to get it on the second link…
This multiple UV thing looks very cool, I’ll have to play around and see if I can get it happening…
I have a couple of questions if anyone is able to answer them:
The water at the shore of the island flickers annoyingly. is there anyway to stop that? I think it might be because it is an animated texture on an Additive face, but I don’t really know why it is happening…
Is there any way to change the value of the delay for the slow parent in game?
Lastly, how do you do a skybox with mist still turned on? can it be done?
Thanks.
C-106 Delta: Your right, I think you must have a weird computer, I’m getting mostly a smooth 60 fps, with occasional drops to Min 48 fps…