Hi, i’m quite new to modeling, and I’m trying to model a pistol (Glock 17), but when I bevel the edges it just doesn’t curve enough. This is what it should look like: , But when I bevel it it just looks like this: How can I make this look like the real thing? Any advice will help please.
you don’t say a lot about how your topology looks like and what method you’re using, if you use bevel modifier, perhaps do real bevel instead
I don’t really know, I just press ctrl B drag and scroll to bevel it.
Wait no I think I get it ,thanks.