hi, i’m a blender newbie
i have openned a .dxf human model in blender
this model is composed of several separate meshes for
arms, head, legs, etc.
my problem is these meshes’ pivot points all have the same location,
i want to animate this model but i have to place the pivot points in
correct locations first
how do i do this in blender? other 3d softwares allow moving the
pivot points but i don’t know how to do this in blender :-?