Hi, i’m new to these forums, and also relatively new to blender. I’ve just got into rigging, and i’ve hit a problem. When trying to pivot a rectangle along a bone, It rotates the object, not pivots it. I have looked at the pivot modifier and tried to child it to a vertex group of the object above ( A UV sphere) But to no avail. I’m just wondering, how do you get it to pivot on an axis, in this case the top axis of the bone (or whatever it is…)
Help would be greatly appreciated. Thank-you in advance!