Hey guys!
This is my first major project I’m starting in blender. In the end it will be a full animation with a scene and character but now I’m just starting with the car. The plot is going to be a humorous take on a French man parallel parking.
I was going for a pixar-style car with a little bit of character. I think the design is alright, however I’m still in the process of adding the materials (as I have only done the car paint). I’m going to add some rust and a little bit of wear just to make it more authentic.
One of the problems I’m having is making a paint material that has dull reflections so the car doesn’t appear brand new. Here is the node setup of my current car paint
I can’t figure out how to make the reflections a little softer and make the paint look a little older. So I would appreciate a bit of help there if anyone has suggestions.
If you guys have comments or any feedback that would be awesome!
Thanks
Will