Hi, there is the old fashion way, render double dimension an scale down in Gimp, PS or so.
Check image in Image viewer.
Check your display driver AA settings.
There are no AA settings in Cycles.
You could try blurring it a bit with some post processing. The Glare node blurs pixels above a threshold of brightness. But, without post, I think it can’t be done.
Think about this: You have a pixel at 1.0 brightness, and you want to antialias it against 0.0. You would then generate one or more pixels with intermediate values. [1.0] > [0.8] > [0.6] > [0.4] > [0.2] > [0.0]
So far, peachy. But then you want to do the same with a 25.0 pixel. You generate the same amount of intermediate pixels, but most of them are above 1.0, and that can’t be shown on screen, so they get truncated to 1.0. [25.0] > [20.0] > [15.0] > [10.0] > [5.0] > [0.0]