So im entering a game into the Ludum Dare pernouced ludum dari or dar-eh what ever anyways im using this planet gravity setup made by i think goran from one of his video tutiorials. but anyways im not making it a first person game but its a overhead view of a cube on the planet and i need it show that when i move the mouse left the cube or character/player will turn left and when i move the mouse right the player will rotate right. And i usually achieve this by using a mouse look script with a LEFT RIGHT actuator with a UPDOWN on another empty but for some reason with the planet setup when i travel to away from the center of the planet/sphere the rotation of the mouselook goes, completely skeeewampas.
So my question is how to fix this or is ther another way of having hte player rotate left and right using mouse movment?
so ya there is 1 day and 20 minutes left on the competition so i need help fast, not to sound pushy or anything thanks guys!
I used a mouse look script to move a cursor around the screen and then I have my character track to the cursor, all you have to do is change the a mouselook script from making an object rotate to make it change the location.
Here is an example for what I was talking about but it only works on 2 planes(x and y), the script is a modified version of a script that was adapted to blender 2.54+ by ProperVandal, she has a youtube channel.