Planet jupiter with PBR

following this short tut

How to make Realistic Jupiter in Blender 2.92 - BlenderNation

he added a UV sphere with smooth and sub 2
then use UV map with image to the PBG color and seems to work fine

but i did it it did not work on the PBR

this was not mention in video tut but

is there any special image for this or unwrapping
like cylindrical unwrapping

thanks for feedback
happy bl

The default UVmapping of the UVsphere is fitting to the supported textures image content.

done and working
i guess there is not correction for the top and bottom
but looks nice anyway

thanks
happy bl

Well yeah the top and bottom faces are triangles and so not perfectly continuos in terms of texture sampling.