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This looks really good, would it be possible for you to share some more details on how you made it?
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I implement most of the technic for volumetric clouds from Samuel Krug YT, the planet surface and ring is made procedurally by myself, and the atmosphere is volumetric aswell i followed from sam, but i had to develop it differently so i don’t have too much polygon counts, and the lens flare is a combination from blender composite + Downloaded from internet + GIMP filter.
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I featured you on BlenderNation, have a great weekend!
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