I want to play a animation of a flag in the BGE. First I did a cloth simulation, then I exported it to a mdd file and imported it again. Now I have a bunch of shape keys en keyframes. But I can’t get it to play the animation in the BGE. Does anybody know how to solve this?
I did get it to work with just a mesh with a shape key. But I can’t seem to get it to work with the animated flag. I have set an action on the shape key, but I don’t understand what you mean by ‘apply single frames of the actions’.