Playing walk-cycle animation along a path


I think this question is pretty simple but I haven’t been able to find an answer while googling:

I have a .dae file with an animated 3D-model (an static walk-cycle). I want to embed that walk-cycle into an animation where that model will walk around a path. The problem I have is that the model is shown walking but not displacing along the curve I’ve drawn, while other 3d-models (cars, that don’t need further animation while displacing) are shown moving along the path without problem.

How can I animate the model while making it displace ?
(answers for doing it through the Blender’s UI or Python fit me well)


Wow, (finally) found the answer:

Wow, finally found the answer:

Finally found the answer: