Sorry for posting another thread related to my black dots render problem, this will be the last (hopefully)…
What I would like to find out is what others do when they come at a point in blender where there seems to be no technical solution for a render problem (black dots and coloured dots), no one you ask knows a satisfying answer and you submitted the problem as a bug, but in the end you just can’t finish your project anyway?
I’ve been in this situation for about three weeks now. What I also did was to try and make changes to my system software and see if this helps, so far it only made things worse: I just upgraded from OS X 10.3.9 (where blender does not work properly for me) to OS X 10.5. But unfortunately there is a major bug in the 2.45 (PPC) version: “Undo” does not work at all on my system… (I checked to make sure that “Global Undo” is on). Now I am trying to get Ubuntu 7.10 installed in a dual boot set up…
So right now I don’t have a copy of blender that works reasonably well on my system.
Even if I can get Ubuntu/blender to work I’ll probably still have this render bug (black dots).
I already thought about changing the content/story of my animation, but just don’t see how I can replace that halo spot (that seems to be part of the problem) without loosing too much on the visual side of things.
I also thought about just starting with my next project but realised that I can’t - there was always one thing that kept me sticking to blender even when I had multiple problems to deal with: I soon had learned that I could trust blender, that if something did not work it was because I did not know something yet, not because it was a bug.
But this whole episode with the black dots and that FFMpeg (?) bug have changed things for me and realise I have lost quite a bit of faith in blender, it seems not infallible anymore as I once (naively?) thought.
But what to do…? Start looking at commercial software? (I recently took part in an 8 week long 3ds Max training and still can’t believe that this is what most people seem to use…!) Wait until blender 2.50 comes out in Spring? Invest in new hardware/software where blender works?
What does the 3D geek do when his/her favourite (open-source) app just does not perform the way it used to - when you just can’t render your animation…?