Not sure if this was supposed to go into rendering or materials and textures.
I’m trying to achieve a the Plexus 2 style in blender. http://aescripts.com/plexus/
Wasn’t sure if maybe Freestyle could do something like this or if there is a script out there that not only renders wireframe but can control the sizes of the vertexes so that they would appear as spheres. I feel like if I were to build my own meshes I could have way more control over how everything deforms.
I know on the surface of it most of the things could be done in straight wireframe but I just wasn’t sure if there was any wiggle room to change vertex size in some way.