I can’t seem to find the right answer regarding “importing vertex color data into Blender” if the source data is all vertex.
I have tried exporting PLY from Blender (mesh based, not point based) with Vertex Color data into Maya and Houdini or imported back to Blender, all fine.
I have tried exporting PLY from MeshLab into Houdini and I get Vertex Color. From Houdini to Maya using FBX is all good.
But to get PLY with Vertex Color data into Blender seems to be impossible :spin:
Maya and Houdini don’t have proper PLY exporter either.
Since we have no way to import FBX (I tried FBX to DAE and still get no vertex color), I am wondering what is the alternative way to import vertex point color data?