So I’m trying to decide how to handle images. PNGs look great, are smaller than .JPGs and are lossless. DDS are even smaller (most of the time) and are optimized for 3d rendering but are lossy and my artist is wary.
Is there a noticable difference in BGE between PNG and DDS files in terms of rendering or is mostly about raw size of file in question?
Further will using a single texture format increase rendering at all? If not it may be a texture by texture decision.