Anyway to point particle hair to a target object/empty?
I’m making a stadium crowd. I want all the crowd to look the center of stadium.
Thanks in advance.
You can just use a force field with a -1 value -
You can add a turbulence or some other force field as well to make it look less artificial -
pretty crude mockup
thanks @dan2. But in my case, to get the crowd in the right standing position, I have set the Rotation Orientation axis to Global Z.
Force field seems to be only working with Rotation Orientation set to Velocity/Hair.(even though its not working for me)
I’m including screengrabs for a clearer picture.
Ah, got you.
Well, technically you could still use hair/velocity for the rotation if the emitter was hidden and made only of upward facing planes (or probably the upward facing parts of those stairs).
I don’t really have a better idea at the moment except doing some python magic (which I suck at).