Pokemon,Box modelled, particles hair for fur and grass, Dynamic paint for Water and drops

Hi!, i thought about rendering something that could alleviate a little bit my pain in these harsh times. Luck and health for everyone my dear friends!




Denoise node 8.2

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Hi!. I modelled, texture painted and added hair to this pikachu and now I am trying to improve my composition as I realized that is such an important thing, I have seen a lot of videos on that subject but as hard as modeling and texture painting is to learn I find composition includes a LOT of factors.



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Thank You Mikequeen, I realized after posting the render I forgot to enable some particle systems but I am back to the drawing board to show an update in the coming days. Have a nice day!.

Thank You very much to the very generous and gifted people who liked my work, that has motivated Me to try hader and try to improve it, I will posting updates soon, Thank You!.

The new pikachu version, as promised.

This seems like one of those things where it would be very easy to have a creepy uncanny valley effect, but your model actually looks cute.

Oh thank You, but if You wanna see something creepy check this very early test render.
I was experimenting with the new principled shader and the old method of mixing 2 hair nodes, I watched a blender guru’s fur tutorial but sadly as other guy said that tutorial is not very useful and lacking in many respects, Then I watched a 7 part tutorial from WAYWARD that is very complete and the part about texture painting helped Me a lot.

Just another picture.

More Pikachu pics.

A new render, I am trying to learn a bit about composition, any help would be appreciated, by the way, I think I needed more render passes but I am short on time, thank You!.

Another bath render, I added some waves to the water.

awwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww it is so cuteeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee

Hi friends!, Just my best wishes for everyone blenderer fellows.

Added motion blur but its barely noticeable.