Doing some rendering for a friend’s senior film project. Scene calls for “smaller police frigates”. This is what I have come with. Still looking for better engine glow. Anyway to do volumetric lighting like in MAX. Anyone have any other ideas on creating realistic engine glow for space ships?
These are designed to be lower ply models. One reason is to keep rendering times down, the other is possible use in GameBlender later on.
Render version, 2.23 on OSX
Computer Used: 14.1" iBook (G3 700, 256MB ram, 16Mb ATI vid card)
This is my first modelling job in Blender.