Eevee renderer seems to use my monitor graphic card to render the scene. I have a secondary graphic card, specifically for rendering, but I don’t see any settings to make it use that (like I can set for Cycles: Preferences -> System -> Cycles Render Devices)
The problem arises with very high-res picture sizes (about 40+ megapixel). Eevee simply freezes my whole system. Sometimes it finishes, sometimes I get bored after 5min waiting and hard reset the comp. It is a VRAM issue?
Monitor card: GTX 1050 Ti, with 4gig of vram
Rendering card: GTX 1070, with 8 gigs
Blender 2.82 on Linux
What are my options?