Inspired by the 1992 Hayao Miyazaki film from Studio Ghibli: “Porco Rosso”.
Porco Rosso’s seaplane, also known as “Savoia S.21”
Made for Nodevember day 11-16: red, green and blue
The entire scene was made in geometry nodes using Suzanne as a base mesh and shaded with one material. A lot of smaller details are also added by hand (i.e. uneven lines, highlights, additional shadows) in order to achieve the hand-drawn look. Outlines are done in the compositor with custom render passes that’s also generated(i.e. captured attributes) in geometry nodes, passed through the material to be used in the compositor.
https://twitter.com/cmzw_/status/1466831223368531969
Wireframes / clay render
ID Map, Mapped to 0-1 range (Used for shading, also as a custom render pass via AOV outputs for outlines and ease of additional post-processing/color correction), captured from geometry nodes:
Geometry Nodes
Material Nodes
Compositor Nodes
Higher resolution of the screenshots(manually stitched) can be found in this reply
I used the following as a guide(original link) for most of the modeling, though some parts that are invisible in the scene are not modeled to save time:
For shading I used the following still as a reference: