I finally finished up an asset I have been working on for a while.
It started as a part of the Poly Haven Lighthouse Project, and I definitely got carried away with it as I chipped away more and more.
Took much longer than I’d like to admit but I am proud of the results.
The model is completely free to download and is license-free, so you can do whatever you want with it too!
The grunge and chipped paint textures make it look realistic. Thanks for making it available for free. I’m wondering: How long did the texturing process take?
The texturing process was not too long… relatively speaking.
Maybe 10-15 hours over a few days.
Honestly, what works the best for me is laying the base down, adding some of the known and obvious features like lables and markings and coming back to it a day or two later with fresh eyes.
The part that took the longest was 100% the model. I had to extrapolate and make up details from so many references, and with little knowledge of engines and all that, it took a while to get things to look the way I felt looked right.