Im trying to make someone disappear like magic (from live footage) with some standard tricks, actor shot with a tripod, clean plate, etc.
Now to make it somewhat cooler, i made a very simple 3d model of the actor, positioned it on the exact same spot as in the footage, so it can go up in smoke. It works fine, but i’d like to crank it up even more by giving the smoke the exact colors from the actor. Is there an easy way to achieve this? Can smoke emit from the object, using a texture as a guideline for the colors?