I’m in the process of making a street grid for urban modelling and in between countless ‘join selected meshes’ operations I somehoow managed to botch up my material settings.
Ideally, I would like everything you see in that file to be the same material, or alternatively trash all the materials and make a few new ones.
It look like the only “real” object you have in the file is “Plane.002”, so just delete the rest of the “objects” and change the material for Plane.002 (buttons panel F5)
I successfully deleted all the materials and have only one object left - yet when I try to assign a material to the object, only parts of it are affected. Interestingly those are the parts I started out with a week ago.
Perhaps there’s an error in the methodology? I’ve just tried it with 2.44, 2.45.10 & 2.45.12 - it works fine in all of them - even the 2.45.12 I built myself…
Are you remembering to use the “Links And Materials” tab in the editing(?) button window - F9?
I just selected 1 of the 4 groups then assigned a new material, deselected the group then went on to the next one. Worked fine each time.
Nice model btw. I remember seeing some blueprints for housing estates a number of years ago, though they were the printed-on-paper kind - nowhere near as cool as this.
hey cool, glad you like it!
Positive feedback (any feedback) means a lot at this stage because I’m a) still learning and b) have been tinkering with the city since I was 14 or so (1989) in some form or other.