Hi, does anybody think this could be ported to Blender too?
I’m not a programmer, but for what I understood this is a plugin that can store action moto data from the animation so that Maya can later apply an accurate postprocessed motion blur to the frames.
It would be great to have something similar in Blender (to act in the sequencer, maybe?), the actual motion blur is fine but very time consuming.
http://www.impresszio.hu/szabolcs/MentalRay/lm_2dmvMayaFiles.htm
Regards
Env