#--------------------------
# V.12p
# Added:
# - Extra materials: "Global Reflection" to set all relflection to a
# given value
# or to not reflection at all; "Global Map Value" to set the power
# value of the
# uvmapped textures in pigment_map/texture_map; "Global
# paint Value" to set
# the power value of the vertex paint textures in
# pigment_map/texture_map
#
# - Postprocess for Megapov. 3 windows: focal blur (for fun),
# posterize and find_edges (for toon shading!!)
#
news release, V12r. Minor bugs fixed as animation of objects with
negative size, default color of faces when material is given to the
object not to a mesh. No more conflict between name object and
povray keywords.
Etc. http://jmsoler.free.fr/util/blenderfile/povanim.htm
Parse Error: Cannot open include file testSphereverts.inc.
File: meshtest.inc Line: 11
Warning: Check that the file is in a directory specifed with a +L switch
or ‘Library_Path=’ .INI item. Standard include files are in the
include directory or folder. Please read your documentation carefully.
Returned from renderer with error status
To get this error fixed, I have to open the meshtest.inc file and add "mesh" to every #include statement in that file, that is:
Your script just gets better and better, the GUI actually looks good too!
I recently saw that one of your scripts (the one that creates shells) was actually used for a python magazine cover (‘PyZine’ I think).
Would you care to publish the sources of the function library? I have been trying to look into the .py module code, but it seems that some bugs are in the function library.
I would appreciate it if I were allowed to look into the code and have a go at the ‘bugs’ (incompatabilites with 2.25).
I know they are no bugs (that’s why I used the ‘’). I know it is because of the incompatabilities.
I tried already the PyPovanim_B225 (downloaded it a few hours ago), but because of the different Python API it has some problems (unless you just updated the the scripts ). That’s why I asked wether it is possible to look at the source of the function library…
hi, i’m an old blender user and i’m new at povanim. I tried to make a glass sphere with refraction but the sphere is now green! does anyone know what is the problem?
That is just a problem with the line
“fade_color <0.51.0,0.81.0,0.6*0.15789>”
in meshyourfile.inc . If you do not like this color
you can remove this line.
That is just a problem with the line
“fade_color <0.51.0,0.81.0,0.6*0.15789>”
in meshyourfile.inc . If you do not like this color
you can remove this line.
or change teh value:
“fade_color <0.80,0.8,0.8>”
for instance…