High detailed 3D modeling for the PP-2000 gun
Modeling :-
i started by hard surface modeling then adding some modifiers to enhance the shape of the model
Texturing :-
I used reference images of the real object to get the best results in the shading process.
then i baked the textures to the PBR images for the model
Lighting :-
also i cared about lighting to make the model more realistic
i used the area light source and poisited it in the proper positions
Results :-
what do you think of the model ?!