Pressing a button from blender in 3ds max

Hello. Is it possible to use Python in Blender to create a button that will press a button in 3DS Max if it is running?
You can do this from max to max.
Maxscript exports the model to a folder in fbx format. In Max itself, a button is created when you click on it, and the model is imported into it. Then, in another max, a script is launched which, after the model is exported, presses a button in another max and import occurs into it.


What I highlighted in red is done by pressing a button in another max.