This rendering was a test of the new carpaint BSDF in luxrender,
contributed by tomb (aka viator on blenderartists).
It’s the toyota prius model i’ve had lying around. (you’ve sureley seen it before).
The preset used here uses measured brdf data from a bmw 339 metalic
Unfortunateley i did’nt have a BMW model
I thought i’d post it here since it turned out quite good.
it’s a fairly simple scene, a car on a plane lit with a HDR map.
there’s some camera DOF too.
it rendered for 14 hours with the new experimental MLT support in the cvs
version. there were a few artifacts due to sampling correlation
which i photoshopped out hope you won’t notice them…