I got 3 problems in my texturing action:
At first, I had a mesh with 2 seams, so, after unwrapping it with lcsm I got 3 pieces. Now I deleted the seams (ctrl e, erase seams) and there are still 3 parts after unwrapping it… What to do to erase the seams fully / and/or become 1 part in uv/image ed at the end?
After doing some experiments, It seams that I assigned 2 color maps (also by uv select faces, and applyind it in the image ed) on the same mesh. How to delete one?
After wrapping the color map on the model by unwrapping the texture/assigning a color texture in image ed I want a specular and a bump texture as well. Is this possible?
I hope I ll receive some help
With best regards,