Hello everyone, I have a few files of furniture in the 3ds format that I want to import in to my scene, but when I try it they are imported totally crazy. Legs to one side, couch to another. :eek:
I can´t get it to import any of the file correct.
In the picture that is suppose to be a sofa.
any idea?
Hi,
Try clearing the object’s location and rotation.
Whoever created the .3ds files didn’t apply location/rotation in the original package prior to export as .3ds.
HTH
– http://www.digital-air.co.uk/
Thanks a lot! That did the trick!