I am having a problem which is driving me crazy.
I have a scene with some different Particle Systems.
When I do not change the time remapping and play the scene in the 3d view and render it everything works fine.
But when I now increase the time remapping factor “new” from 100 to 400. The particle system starts to act very strange.
Sometimes already in the 3d view the particles are flying around like crazy and are not there where they should be. But sometimes the 3d view shows the particles correct.
So but when I now start to render the animation (frame by frame), the rendered image always shows the crazy and wrong particle positions.
But when I just render one image and the particles are at the correct positions.
So if anyone might have an idea or experienced something similar I am really hoping for some advice…
Thanks and Greetings