Hi guys I am new to Blender, just began using it in a class. I am using 2.49.2 and am having a big problem.
I used texture painting to draw multiple UV textures onto a single UV texture (grass with a stone path and a spot of water, all drawn on a single plane using the clone brush). When I saved the .blend and reopened, everything I had drawn disappeared. I managed to redraw it and finish my project (a basic scene) but I have not closed Blender because I cannot risk this happening again (using this same project in next weeks assignment and adding on to it).
Can anyone tell me a way around this? I attempted to hit File->External Data->pack in .blend but it said I would lose my painted textures so I did not do it. Is there a way to properlly save this so I do not risk losing all my painted textures when I reopen?
Here is a pic of my rendered scene so you can see what I mean about the painted plane:
http://i583.photobucket.com/albums/ss276/balance686/GSP260Week2finalrender1.jpg
Any help would be GREATLY appreciated!