I want to select all vertices in the editing mesh. When I try to do it in the console I get this error message. Those strings are not documented in the API (or I could not find them). Which one should I use to select everything?
bpy.ops.mesh.select_all('SELECT')
Traceback (most recent call last):
File "<blender_console>", line 1, in <module>
File "/Applications/blender.app/Contents/MacOS/2.65/scripts/modules/bpy/ops.py", line 186, in __call__
ret = op_call(self.idname_py(), C_dict, kw, C_exec, C_undo)
TypeError: Calling operator "bpy.ops.mesh.select_all" error, expected a string enum in ('INVOKE_DEFAULT', 'INVOKE_REGION_WIN', 'INVOKE_REGION_CHANNELS', 'INVOKE_REGION_PREVIEW', 'INVOKE_AREA', 'INVOKE_SCREEN', 'EXEC_DEFAULT', 'EXEC_REGION_WIN', 'EXEC_REGION_CHANNELS', 'EXEC_REGION_PREVIEW', 'EXEC_AREA', 'EXEC_SCREEN')