I recently started to use the fluid simulator but I have a problem. I am trying to make a liquid stay still in a glass but as soon as I bake it the liquid extends towards the back, disforms and falls to the bottom. My liquid has the properties fluid, volume and the glass is an obstacle, shell. If I instead use fluid, shell on the liquid it stays in the glass, but then it doesn’t keep it form but fall together on itself. Do anyone have an idea how to keep this from happening?
And finally how it looks with fluid, shell: