Parlour1.blend (1.06 MB)
I am having trouble in this scene getting the camera in the right perspective and getting the grid to be straight. The camera seems to be in portrait mode and I do not know how to get it in landscape mode or increase the horizontal view). I deleted the camera and added a new one, but it still appears in the same format. If you look at the scene, it looks like the whole scene is slanted even though there is no rotation on X and Y applied. When I use the MMB to pivot the grid, the grid stays slanted at an angle and none of the rotation points (active element, cursor, origins, etc…) fix the problem. I don’t know how to fix it.