Hello everyone,
Introduction: I am taking a rigging course because my knowledge of the subject is extremely basic. During a lesson, I encountered a problem that I cannot solve and I would like to avoid doing it all over again to understand the reason behind it and avoid making the same mistake again in the future or just be able to solve it.
Problem: After disconnecting one bone of the rig (foot) to move the leg, I made an IK constraint to animate the movement of the leg which is composed of two other bones. But when I try to move my foot with G, the chain goes crazy.
The relationships starting from the bottom are: foot ->leg bone 2 ->leg bone 1 ->body bone.
Below is the video of the problem, thanks for any suggestions.