I searched a lot here on the forum, but I didn’t find anything useful. I have two problems with a PS
- The mesh instance that I set in the particle system, in some places does not touch the ground. I tried everything but nothing. In the example, the particle is set to emit from “face”. Tips? Solutions?
- I can’t set/randomize the rotation of the particles/mesh on the Z axis. How to do?
This serves me to rotate the grass group to make the total appearance unequal.
Thanks for any help!!