Problem with UVs


When I UV my models, always half of the faces in it disappear :ba:
Here’s a picture

I don’t know how it comes. I have the latest version, and I’m on a mac.

Go into edit mode, select everything and pres ctrl+n to recalculate normals.

Btw, this is a wrong forum section for this kind of questions. In the future please use the apropriate forum:

Thanks Günther

I think this is more fit to the thread title… I have UV mapping problem. It just doesn’t get reflected to the render. :frowning:
I am trying to get the image on the right onto the pink-highlighted face, but the final render is as it appears here.