Problems with cloth simulation

Baked my cloth simulation and the result was less than ideal…

It seems to contact on itself when it comes into contact with the collision object.

That kind of simulation should work almost with default settings.
In order to get better support, it would be good for you to show the used settings, but much better if you share the .blend file here (the forum supports file uploads no larger than 5MB)

OK, see what you think. It seems to instantly contract…

Bed_Cover.blend (3.5 MB) Bed_Cover.blend1 (3.1 MB)

After playing around a bit, it seems to be enabling self collision that’s the issue. These are the current settings.

Decrease the self-collision distance to something like 0.001 m, that seems to solve the problem.

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Ah, thank you kind Sir, it works.