Hi there! I bought a good cello model from Daz3D. When imported to Blender it looks great, except from some really nasty ugly inconsistencies in the f-holes. You can see it in the pictures.
I have tried a lot of stuff, like correcting the loops manually o creating new ones, appliying subdivision surface or smooth modifiers… but nothing helps.
Can somebody please let me know how to proceed to smooth the edges of these parts??
Thank you a lot in advance.