Problems with rotating and creating the desired animation.

Hello people,

I have a question in the form of a video, because it is easier to understand what is meant if I show it directly in Blender. Would be very grateful for the help. Many thanks in advance.

Hi,
the first is that you are rotating in all axes at ones,
try hotkey: r z a blue line represent the rotationaxis press z twice will switch to local,

the second problem is i guess that you rotate the cube to the desired angle
but then not set the rotation to zero.
all axes are preloaded with a value. that’s why the cube is skewed

So before you animate you can set the rotation to zero,
“object apply rotation” now all axes are at zero and you can/need only animate the z-rotation.
the examples show different approaches,
I avoid the problem by installing a dummyobject for each axis, then I can exactly calculate the angle

rotation_example.zip (603.8 KB)

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Wow!

many many thanks! :star_struck:

I will now deal with it.

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