I’m having trouble with using image textures in Blender. I have a bunch of small, seamless, web-background picture textures that are ment to be tiled. But when I try to use them in Blender, they are all stretched out. I think this happens because Blender doesn’t tile them.
I was wondering if anybody could tell me if it is possible to tile image textures and if so, tell me how 2 do it.
Thanks for the help